Felegum

A half-elven sorcerer who loves following the rules (many of which he makes himself). Ask him about his book of rituals. Don't ask him about frogs. Possibly a genocidal maniac.

Full Name: Felegum Reinel

Background
Raised in Fallow's Reach by humans Aerun and Feridesh Reinel. Biological parentage unknown to Felegum but he considers his fathers his true parents as they are all he's ever known. Had a comfortable childhood as his parents made an affluent living as renowned cartographers. Their maps were highly prized by merchants and nobles for their beauty and accuracy. They were grooming him to follow in their footsteps as his temperament was perfect for map-making.

Felegum was a quiet, temperate child. He was always extremely diligent in following his parents wishes and preferred ordered games like checkers to roughhousing outside with his peers. Despite his sometimes unnerving preference for rigid order he was well-spoken and got along well with both other children and adults.

Partway through his 16th year he began noticing some very odd things. A ruler knocked off a desk fell on the short end and remained perfectly upright. The songbirds outside of his window abruptly synchronized their tweeting. Frost formed on his bedroom window in a perfectly even regular pattern. Eventually, he realized that he was causing these things. He hadn't meant to knock the ruler onto the floor and it startled him. The dissonance of the songbirds was irritating him. The frosted window was the one closest to his head while he dreamed of games played last winter. Experimenting over the next few months he realized he could directly affect the world with his will in many ways, though imposing order came most naturally to him. He was finally getting the knack for projecting frost when tragedy struck.

A few days after Felegum's 17th birthday his home was ransacked by monsters that resembled gigantic humanoid frogs. They overpowered him and stole him away, his childhood home in flames behind them. He was tied up and blindfolded for several days as the frogs carried him away from the city. It was only by chance that they crossed paths with a group of adventurers who set upon the frogs and freed Felegum. They pitied him and tried to help him locate his parents, but to no avail. Suddenly bereft, he was taken in by Elion, the Sorcerer of the group that rescued him.

Taking a break from adventuring, Elion settled with Felegum in a cabin in the woods in the region east of Fallow's Reach. He helped him understand how to better apply his will to the magical fount within himself. Elion himself had fallen into a pool of pure arcane energy as a child and the resulting link to Mystra's realm fueled his magic. He didn't quite understand Felegum's power but the mechanism of harnessing that power was similar enough that he could guide him. When not training his sorcerous abilities, Elion taught him how to survive off the land, about the business of adventuring, and told Felegum of many odd and wondrous things he had encountered in his travels.

After about a year together Elion had taught Felegum all he could and felt the call of the open road. Felegum had reached his majority and would have to make his own way. More than anything he wanted to understand why his parents were taken from him and why such monsters were interested in him. Perhaps it related to his magical gift? However, he had no leads, and more importantly, barely any funds or resources. He decided that, like Elion, he would hunt monsters for a living. There were always creatures gnawing on the edges of civilization, trying to dismantle it. Acting against such forces was a high calling, and one that many would pay well for if their interests aligned.

Unfortunately, it's hard going for an adventurer alone. Felegum turned down many jobs as too risky and barely managed to eke out an existence for the next year. He often used his knowledge of living off the land to make it by, using money only for necessities like certain spell reagents and clothing repairs. Then, one tired night, he plodded his way into Greenrest.

Story Highlights
Fell in with Zeno, Harry, and Set as they repelled the Kobold raid on Greenrest. The Kobolds were disrupting the peace and starting chaotic fires. Felegum prefers to deal with both with extreme predjudice. ￼

Agreed to help Awk learn Draconic.

Forgave Awk for poofing Dronie with an Ice Knife (after Awk saved the party as a mega-dragon).

Had a philosophical discussion with a horse and then a lizard. Found them both wanting, barely more civilized than rocks or trees.

Friends and Family:

 * Sovereign Dungeoneering Company: Felegum's companions.


 * Dronie: Felegum's Familiar. Prone to dying, RIP.


 * Feridesh & Aerun Reinel: Felegum's human adoptive fathers.  Missing, presumably killed in the frog attack.
 * Elion Olawenys: Felegum's mentor. An elven sorcerer affiliated with the Harpers, part of the adventuring party that rescued Felegum from the Slaadi.  Taught Felegum to harness his magical connection and live on his own after he lost his parents.  Parted ways when Felegum reach majority.

Enemies:

 * A group of Slaadi?: Elion named the frog monsters that kidnapped Felegum as "Slaadi" but knew them only by reputation as creatures from another plane.  Their interest in Felegum is unknown but their intent is clearly hostile.

Significant Possessions

 * A quill that can only draw perfectly straight lines, belonged to Aerun.
 * Tales of Ptarmagin the Wise. Book found in the Sunken Citadel.  Fiction account of the adventures of a wizard named Ptarmagin
 * One tale is of Ptarmagin hunting a belligerent spider queen. However, he discovers the spiders simply lacked a water source and the town was saved by removing the dam they had put on the river.
 * A HUGE pearl taken from the merperson cave under Lake Norka (Legal salvage!)
 * Cube of Death and Rebirth: A cube about 5 inches on a side, originally found inside the Bag with No Holes.
 * Milto's Writ of authority. Letter declaring that the Sovereign Dungeoneering Company is acting as Milto's agent in retrieving his possessions from the Mage's guild vault in Paripas.  Currently sealed by Milto's wax seal.
 * Tablet Translation Notes. Card-sized pieces of parchment that describe Zeno's translations of the individual stone tablets recovered from Durnen and the Red Eyes
 * Large Green Crystal. Massive shard of glowing green crystal recovered from the bottom of well about 3 days north of Greenrest.  Weighs about 250 pounds.  Has some sort of mental/psionic affect that is currently not well understood.  Crab monster that ate a large portion of crystal gained a giant third eye and was able to produce a paralysis affect on everyone nearby.